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8th May 2024 10:52:43 Administration View post »
Phill Mason
Sage

Outfit
Elysium
Level 505
Warrior
10th May 2024 09:54:18

Weird. Reinstalled client and everything but its still the same. Bugged/nonboostable creatures for me are demon lord, nightmare, dracolich spectre, chenoo, ice thrower, icy terror, lone eye, bush terror. I have all/enough products to boost them tho, yet the count goes to negative or 0 when trying to apply it.
Askja
Premium

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Elysium
Level 885
Warrior
S7
S5
49K
10th May 2024 10:13:30

I checked again all those mobs with 2 chars, and everything is ok, even for lvl 50 alt which has nothing in bags to pay ...
Phill Mason
Sage

Outfit
Elysium
Level 505
Warrior
10th May 2024 10:30:56

Yeah rather weird. Most of listed creatures were bugged for my alts too besides demon lords lol
Zeek
Premium

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Elysium
Level 485
Warrior
10th May 2024 12:31:00

Quoting Lola Bunny:
Please staff, made it clear if the enraged and debuff applies just if the boosted player got the last hit on the monster or if anyone on the party hunting together counts. This need to be clear to players that like to hunt with friends.


I tested this with my friend on the test server and he boosted and I killed and we waited for respawn compared HP to a fresh monster which had not been killed and when using cleave the respawned one had less hp than the fresh one. Because of this test we ran a hunt one with debuff one without and everything appeared to be debuffed the entire time.

TLDR; I tested and only one party member needs to buy debuff and enrage boost.
Bardlledoo
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Triton
Level 412
Ranger
S5
59K
10th May 2024 17:24:34

Skills should be 5x like the last seasonal as it's only open for 3 months and rangers/warriors heavily rely on skills where as mages only rely on levels. (ofc you will lose a ton of skills with it being full PVP too)
Wyhual Apelao
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Pharos
Level 1105
Mage
S2
58K
12th May 2024 21:49:18

loot container is not working, the loot is going completely haywire for me.
Askja
Premium

Outfit
Elysium
Level 885
Warrior
S7
S5
49K
26th June 2024 18:05:36 (Last edited 26th June 2024 18:09:28)

Quoting Administration:
All boosts purchased from the Bestiary are now personal to each player. Modifier boosts will apply when a monster killed by a boosted player respawns.

....

Note: purchased Enraged & Debuff boosts now apply after killing a monster. Once the monster respawns, the boost is applied to that particular spawn only.


I just realized that particular issue : what about summons ? (ice throwers by icy terrors, demons by occultists, etc)

Before that update we could debuff them, but does it mean right now we can't anymore ?

In fact, right now we have very demanding places (HC chenoo, new continent occultists) which are not so good expwise, and it's a pity, because we have to kill tons of summoned mobs which are never enraged/elite. And I'm afraid it is still worst now if they are never debuffed.

I would recommand summons could be debuff/enraged/elite *only if player buy it through bestiary*, when this player is fighting a summoner.
Askja
Premium

Outfit
Elysium
Level 885
Warrior
S7
S5
49K
26th June 2024 18:07:44 (Last edited 26th June 2024 18:08:28)

double post error, sorry :D
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