Shadowzin Apelao Premium
Pharos
Level 973
Mage
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22nd November 2024 02:37:02 (Last edited 22nd November 2024 02:37:42)
1. Equal Experience for All Party Members (Without Prioritizing the Highest Level)
Current Issue: The highest-level player earns more experience, discouraging diverse group formations. Proposed Solution: Distribute experience equally among party members, with adjustments to prevent abuse from players of very low levels. Suggested Mechanics: If all party members are within a specific level range (e.g., 10%–20% difference), everyone receives equal XP. Players significantly below the range earn only a percentage of the XP (e.g., 50% or less, depending on the gap). 2. Range for XP Sharing Current Issue: Players outside the visible screen don’t receive full XP, even if they contribute to the fight. Proposed Solution: Expand the XP sharing range. All party members should earn experience as long as they are within an extended radius, even if not visible on the screen. Exceptions: If a party member is too far away (e.g., outside a clearly defined combat zone or on different floors), they receive only a fraction of the XP or none at all. 3. Incentive for Team Formation (Party XP Bonus) In addition to addressing system imbalances, introducing additional bonuses for group play could encourage teamwork: Proposed Progressive XP Bonus: 2 members: +3% XP 3 members: +6% XP 4 members: +9% XP 5 members (full party): +12% XP |
Suicideathkz Player
Pharos
Level 227
Mage
S3
7K
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29 days 23 hours ago
It's been a while since a good idea showed up on the forum... nice
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Claws Player
Pharos
Level 39
Mage
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29 days 22 hours ago
This is a good Idea.
Make experience better with party. Because now, have no reason to hunt together. |
Troba Satanica Player
Triton
Level 43
Ranger
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29 days 21 hours ago
increases by number of vocations in the party, thus encouraging all vocations to be used
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Kommanderxz Player
Pharos
Level 937
Mage
S2
24K
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29 days 20 hours ago
Very creative idea, at the moment I don't see any advantage in hunting in a party, because I get much less XP than solo.
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Backbone Player
Elysium
Level 92
Ranger
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29 days 19 hours ago (Last edited 29 days 19 hours ago)
Please, staff, don't go along with this shit. These BRS are known for abusing and will keep doing it over and over again. They will just put each other on follow (or use scripts) and healbot (easy way to gain free experience).
They're also complaining about having 'no reason to hunt together,' but that's because, as Law (also) made himself, overpowered low-level hunting areas with tons of monsters that benefit mages the most. Of course, these mages are gaining much more experience by soloing these spawns than they would in a party. (edit); "Proposed Progressive XP Bonus" I thought something like this was already implemented. |
Zonnema Player
Zera
Level 177
Mage
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29 days 17 hours ago (Last edited 29 days 17 hours ago) Quoting Claws: This is a good Idea. Make experience better with party. Because now, have no reason to hunt together. Because you made all new spawns super overpowerd for mages haha, now they don’t feel like team hunting because every other person ingame brings the exp of a mage down drastically. I don’t like the idea of being “off-screen” and gain experience. You have to do x amount of dmg to receive experience, you shouldn’t gain exp in a party if you do not contribute in dmg. All I can think of, the of warrior that will follow pyromancers in spawn and contribute nothing to the party and be on the same experience as everyone else, no thank you. Only plus I’ve read here is to increase party member bonuses, cap it at 6. Edit: Also, if classes were balanced, you wouldn’t have this issue |
Shadowzin Apelao Premium
Pharos
Level 973
Mage
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29 days 9 hours ago
My enemies coming to my post to mess things up (as always).
Just by their comments, it’s clear they haven’t been playing the game for a long time So I'm going to ignore it because this is important for those who want to hunt in a team. There's no reason for me to hunt with my friends when I can do almost twice as much on my own |
Bardlledoo Premium
Triton
Level 412
Ranger
S5
59K
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29 days 9 hours ago
Well for me parties should be closer to Tibias style, limited to 4 people and to share exp you need to be 2/3 of the max players level. You don't get exp off screen or on a different level. You should only get count towards tasks if you have exp share enabled etc.
You could then have it so you get +30% exp per person in the party equaling to a total of 120% so if a monster gives 5,000 it would be 5,000 base + a additional 6,000 exp then the exp is shared, so each member gets 2,750 exp. |
Yuusukexz Player
Pharos
Level 365
Warrior
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29 days 9 hours ago
To hunt these new high-level creatures (HC), you really need this. There are so many creatures that you end up moving off the warrior screen. Don't mind the enemies ,they will always try to ruin the game
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