Mue Asyixlou Player
Elysium
Level 489
Ranger
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21 days 6 hours ago (Last edited 11 days 13 hours ago)
foda-se esse jogo lixo
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Phill Mason Sage
Elysium
Level 500
Warrior
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21 days 3 hours ago
Agreed. Its painful.
Could there be and option to increase the odds X% amount with noble coins? For example for normal it increases the chances for 33% to epic and 5-10% to legendary with 10-20 coins. For epic to legendary 20-25% total chance with boosted odds for 30-40 coins. |
Askja Premium
Elysium
Level 856
Warrior
S5
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21 days 2 hours ago (Last edited 21 days 2 hours ago)
I already wrote elsewhere (and a long time ago ) that this randomness is mathematically problematic (geometric law, for those who know a bit of maths).
To explain further I would need precisions about success rates. On wiki, it's stated : - 5/30 to get epic - 2/30 to get legendary But this second point isn't clear at all : is it 2/30 from ordinary ? from epic ? from both ? Is there another rate ? (eg, 2/30 from legendary and 5/30 from epic, or who knows even worst, 2/30 from epic and 1/30 from ordinary ). This is a crucial data to determine if it's better to try to obtain legendary from ordinary or from epic. Nevertheless, if you really tried 100 times without success, you were particularly unlucky. Using the 2/30 rate, the probability to not obtain legendary in 100 attempts is (28/30)^(100), namely about 1/1000 ..... |
Buster Bunny Premium
Elysium
Level 343
Warrior
S5
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2 days 17 hours ago (Last edited 2 days 17 hours ago) Quoting Askja: But this second point isn't clear at all : is it 2/30 from ordinary ? from epic ? from both ? Is there another rate ? (eg, 2/30 from legendary and 5/30 from epic, or who knows even worst, 2/30 from epic and 1/30 from ordinary ). This is a crucial data to determine if it's better to try to obtain legendary from ordinary or from epic. YES!! Please, we need to know exact rates, it's absurd that we still don't know the exacts odds of getting the desired enchant. If the rates are always 2/30 to get legendary there is absolutelly no reason to enchant to epic. And believe it, this enchant system can be extremelly painful, I myself already tryed to enchant my epic zz sword more than 35 times, what gives 105 dungeon tickets, if my sword was normal and I had tryed 105 times I would get the legendary enchant? Who knows? This is completelly messed up. Another thing that we see on many gacha system games like this is an "maximum atempt number" , we all know that this is a lucky based system, but it's not fair that some player spent 80 + tickets trying to get something and failing. It's necessary to study and maximum number of attempts to guarantee that all the investment won't be for nothing at some point. |
Briareu Sage
Elysium
Level 936
Warrior
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1 day 3 hours ago Quoting Buster Bunny: Quoting Askja: But this second point isn't clear at all : is it 2/30 from ordinary ? from epic ? from both ? Is there another rate ? (eg, 2/30 from legendary and 5/30 from epic, or who knows even worst, 2/30 from epic and 1/30 from ordinary ). This is a crucial data to determine if it's better to try to obtain legendary from ordinary or from epic. YES!! Please, we need to know exact rates, it's absurd that we still don't know the exacts odds of getting the desired enchant. If the rates are always 2/30 to get legendary there is absolutelly no reason to enchant to epic. And believe it, this enchant system can be extremelly painful, I myself already tryed to enchant my epic zz sword more than 35 times, what gives 105 dungeon tickets, if my sword was normal and I had tryed 105 times I would get the legendary enchant? Who knows? This is completelly messed up. Another thing that we see on many gacha system games like this is an "maximum atempt number" , we all know that this is a lucky based system, but it's not fair that some player spent 80 + tickets trying to get something and failing. It's necessary to study and maximum number of attempts to guarantee that all the investment won't be for nothing at some point. +1 That "maximum atempt number" would be nice! Now, every time i get a epic item, i just put it in a backpack and leave it there. Not worth enchanting it, better loot a ordinary one. we looted epic cerberus legs, tried to make it legendary 30+ times and left it aside. |
Godot Player
Elysium
Level 324
Ranger
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1 day 3 hours ago Quoting Askja: I already wrote elsewhere (and a long time ago ) that this randomness is mathematically problematic (geometric law, for those who know a bit of maths). To explain further I would need precisions about success rates. On wiki, it's stated : - 5/30 to get epic - 2/30 to get legendary But this second point isn't clear at all : is it 2/30 from ordinary ? from epic ? from both ? Is there another rate ? (eg, 2/30 from legendary and 5/30 from epic, or who knows even worst, 2/30 from epic and 1/30 from ordinary ). This is a crucial data to determine if it's better to try to obtain legendary from ordinary or from epic. Nevertheless, if you really tried 100 times without success, you were particularly unlucky. Using the 2/30 rate, the probability to not obtain legendary in 100 attempts is (28/30)^(100), namely about 1/1000 ..... +1.... come on devs, make it happen, please. |