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Zezenia Season Seven is ending December 3rd: read the Season Ending Info for everything you need to know.

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A Zezenia Online Game Update has been released. The game client will update automatically. Steam users may need to restart to receive updates.

This update includes the following changes:

Path of the Vanguard


Rumors of an elite army have spread in the remote continent of Tarmell. Those well versed in the area's mysteries and dangers should have no trouble finding the latest front line.

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Vanguard Swordsman and Vanguard Ranger are the newest high level monsters for level 500+ players. This Content Drop includes two new spawns (including a Hardcore Hunting Zone) and a new quest with exclusive loot.

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Hardcore Dungeons Update


Hard and Hardcore difficulty options have been added to dungeons! Spend one or two dungeon tickets to boost the density, strength & experience of monsters in your dungeon instance for the most valuable hunt. The new difficulties are unlocked after completing a dungeon 25 and 50 times.

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The Normal difficulty remains unchanged from the previous version of dungeons. Entrance to normal difficulty dungeons no longer requires Premium items. The new gold entry fee depends on the dungeon's level.

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Keep track of remaining time and monsters to be slain using the new Dungeon Status indicator. Make your choices in the Dungeon Window and see the next completion milestone for each dungeon easily.

Full Changelog


Quoting 2024-12-01 Game Update:
- Added Vanguard Swordsman and Vanguard Ranger, two high level mobs for level 500+ players.
- Added Path of the Vanguard quest and Vanguard Hardcore Hunting Zone.
- Added the Dungeon Window with new Hard & Hardcore difficulty levels.
- Added Dungeon Status with remaining timer and monster counter.
- Added Tarmellian mackerel & blackfish to Tarmell fishing areas and new continent fish market.
- Fixed missing PvP tiles in certain hardcore hunting zones.
- Tweaked hardcore Geck'Zard spawn.
- Tweaked Gulshan Village Horned Dragon & Warg spawns.
- Barrel throwing cooldowns are now personal to each player only.
- Party members may now be a few tiles off screen to receive shared experience.
- The trapping effect of Hailstorm can no longer be double stacked on tiles.
- Seasonal rewards based on character level can now be withdrawn after rebirth.


Sincerely,
Zezenia Staff
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